Mold3D: Hi Anders! Thank you for taking the time to talk to our audience! Can you please tell us a little bit about what do you do?
A: Hi, I'm a self taught Swedish 3D artist currently living in Wellington (New Zealand) with my fiancée who's working at Weta Digital.
Apart from that I've made statue collaborations with the great Bill Presing and Chris Sanders which has sold in several hundred copies all around the world. I'm often involved in every step from design to finished image but tend to do more modeling work than anything else.
Mold3D: How would you describe your aesthetic style? Which artists inspire and influence you?
A: I love a bit of everything but have a special love for Scandinavian trolls, like those of John Bauer and Rolf Lidberg. And the works of Jean-Baptiste Monge is very close to my heart as well. Apart from that I'm very fond of cartoony pinup girls, like those of Bill Presing and Chris Sanders and Gil Elvgren of course!
Mold3D: You've recently collaborated with Chris Sanders, the well know animation director on a maquette based on one of his character designs. How was your experience working with Chris?
A: Oh it has been one of the most inspiring and proud moments in my career. Creating figurines is the most enjoyable part for me as a 3D artist. And to do it with someone like Chris, who's so enthusiastic about what he does was such a blast. Projects like these are really the main reason I got into this business. I also want to give credit to Chris's partner, Jessica. She has spent countless hours helping us bring the sculpture of Nimue to life.
Mold3D: How did you connect with Chris?
A: Pixar storyboard artist and pinup master Bill Presing and I had collaborated on a Banana Girl sculpt the year before. Somehow Chris had found out about that, bought one and contacted me asking if I was interested in doing a simliar collaboration with him.
Mold3D: I've noticed how a trend of 2D designers teaming up with 3D modelers to produce toys, prototypes and maquettes. What is the benefit of collaborating this way?
A: Personally the biggest benefit/reward for me is to have fun, evolve as an artist and get a nice product out there that sits on peoples desks all over the world. It's refreshing and challenging to work from someone else's design who's style differs from your own. Getting comments during the process is the best reward as it expands your "internal reference library" which in term helps you grow as an artist instead of getting stuck doing things you know best.
Mold3D: What were the challenges of realizing a 2D concept design to a 3D form?
A: I've been doing it for so long that everything went pretty smooth in this particular case. Though a common problem is adding to much definition to muscles and forgetting about the layer of fat that sits inbetween. And, believing that more details automatically makes the model better. I've been there myself and it's still not easy to call something finished when you know you could go in and add lots of details.
Mold3D: What is the reaction of people when they see the final maquette?
A: We've only had positive reactions so far. A big part of that is thanks to the guys at Ownage who does a superb job on the 3dprint and paint job! Personally I'm always stoked when I get to see or touch a final statue for the first time! It's a completely different experience than seeing it in the computer.
Mold3D: Do you use 3D printing as part of your process for your prototypes on these projects? If so, can you explain the process (From 3D to final print)?
A: If you are ask if I use 3D prints to validate a design then the answer is no. Most of my clients are abroad and it would take to long time to get a prototype printed, colored and delivered to the client. So it's still easier getting things validated with 3D renders. And then maybe print the finished 3D model.
Mold3D: As a 3D modeler, what excites you about 3D printing?
A: Being able to create statues that end up on peoples desks all around the world, and not just as a '.jpg' in a reference folder is the most exciting and motivating factor for me.
Mold3D: What opportunities do you think 3D printing will offer artists in the entertainment industry?
A: Lots! Who wouldn't want a statue of their loved one, be it husband/wife, child or pet. That to me is one of the nicest gifts you can give someone. So there's a whole new field of potential clients out there these days.
Mold3D: What are you future plans with 3D printing (if any)?
A: I'd just love to continue doing statues. But at the same time I don't want to overdo it as it would eventually kill the fun. I'd like to keep 3D printing exclusive for a few worthy models.
Mold3D: What innovation do you hope to see for the 3D printing industry in the next five years?
A: I'd love to see affordable 3D printers that were able to produce/print smooth surfaces, without the typical layered/sandpaper look most of them have today.
Mold3D: Thank you for taking the time to talk to us Anders, looking forward to more awesome work from you in the near future!
Check out Anders website.