Dominic Qwek is a creature and character artist with over 10 years of working experience in the CG industry. He started his career as a 3d generalist for advertising before moving into the games industry. He has contributed to triple A titles such as the Starcraft II franchise, Diablo III and Killzone 2. He currently works at Blizzard Entertainment as a senior cinematic artist where he helps create visually stunning cinematics that Blizzard is known for. Dominic’s skill set is versatile, ranging from character and environment creation to creature design and 3D rapid prototyping.