Monday, August 24th
Listen and watch as Gio talks about his amazing work experience sculpting for blockbuster films, video games and VR. Gio will also be giving a demo of his sculpting techniques.
As a child growing up in Manila, Giovanni Nakpil was greatly influenced by the magic of sci-fi and horror films. After studying Computer Graphics in Toronto, his multidisciplinary career led him to Maryland, Texas, California, and Washington. As a digital model supervisor for Industrial Light and Magic, Giovanni worked on principal creatures for "Star Trek" and "The Avengers," amongst other notable Hollywood films. He then switched gears by designing and building video game assets for Valve Corporation.
Giovanni currently works at Oculus, where he is pushing himself even further, helping to define the look of VR